if select(2, UnitClass("player")) ~= "WARLOCK" then return end
--Same mapsizes as real Black Temple
DBM:RegisterMapSize("BlackTempleScenario",
	1, 1252.24957847595, 834.8330078125,
	2, 975.0, 650.0,
	3, 1005.0, 670.0,
	4, 440.0009765625, 293.333984375,
	5, 670.0, 446.666687011719,
	6, 705.0, 470.0,
	7, 355.0, 236.666625976562
)